Si̊tsèj̼ Gíhm (/si̘t/ /sɛj̼/ [skirt] [basic]) is a subtropical Large City located in the Qùkēi̊v Region of the Tetburland.
The name Si̊tsèj̼ Gíhm is derived from the Sylvin language, as Si̊tsèj̼ Gíhm was founded by Skaarg, who was culturaly Tauran.
Climate
Si̊tsèj̼ Gíhm has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a hot 31°C (87°F) and its average temperature during the winter being a cool 16°C (60°F). Si̊tsèj̼ Gíhm receives an average of 233 cm/y (91 in/y) of precipitation, most of which comes in the form of rain during the summer. Si̊tsèj̼ Gíhm covers an area of nearly 254 km2 (101 mi2), and an average elevation of 2026 m (6646 ft) above sea level.
Overview
Si̊tsèj̼ Gíhm was founded durring the early 15th century in spring of the year 1401, by Skaarg. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Skaarg.
Si̊tsèj̼ Gíhm was built using the conventions of Tauran durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Si̊tsèj̼ Gíhm is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.
Si̊tsèj̼ Gíhm is buildings folow an organic layout of narrow cobblestone streets whihch gives the city a shape simmilar to a tree, if one views its streets from above. The city has a set of well fortified walls, with gatehouses, watch towers, battlments, and even a moat, which are fashioned from stone and timber. Si̊tsèj̼ Gíhm's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. The unusual though effective defenses have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.
A look around Si̊tsèj̼ Gíhm makes it abundantly clear the city suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had. Everyone quietly goes about their daily business not looking anyone in the eye.
Civic Infrastructure
Si̊tsèj̼ Gíhm possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Si̊tsèj̼ Gíhm has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Si̊tsèj̼ Gíhm has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Si̊tsèj̼ Gíhm. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Si̊tsèj̼ Gíhm's parks.
Si̊tsèj̼ Gíhm has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Si̊tsèj̼ Gíhm.
Si̊tsèj̼ Gíhm has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Si̊tsèj̼ Gíhm has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Si̊tsèj̼ Gíhm has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Si̊tsèj̼ Gíhm has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Si̊tsèj̼ Gíhm has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Si̊tsèj̼ Gíhm has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Si̊tsèj̼ Gíhm has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Si̊tsèj̼ Gíhm's public wards, blessings, and other arcane systems.
Si̊tsèj̼ Gíhm has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.
Si̊tsèj̼ Gíhm possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Si̊tsèj̼ Gíhm's grid is powered by mana accumulators.
Si̊tsèj̼ Gíhm's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Si̊tsèj̼ Gíhm has a first rate hospital which caters to anyone in need of long term medical care.
Si̊tsèj̼ Gíhm has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Si̊tsèj̼ Gíhm has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Si̊tsèj̼ Gíhm's natural decorations nor waterways.
Si̊tsèj̼ Gíhm has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Si̊tsèj̼ Gíhm has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Si̊tsèj̼ Gíhm has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Si̊tsèj̼ Gíhm is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Si̊tsèj̼ Gíhm's mayor's house was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.
Si̊tsèj̼ Gíhm's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves sacrificing an animal to channel Conjuration energies of tier 3 via throat singing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 112
Farmers: 187
Farm Laborer: 285
Hunters: 200
Milk Maids: 162
Ranchers: 76
Ranch Hands: 169
Shepherds: 146
Farmland: 240104 m2
Cattle and Similar Creatures: 15006
Poultry: 180078
Swine: 12005
Sheep: 600
Goats: 120
Horses, Mounts, and Beasts of Burden: 6002
Craftsmen
Arms and Toolmakers: 117
Blacksmiths: 150
Bookbinders: 77
Buckle-makers: 81
Cabinetmakers: 125
Candlemakers: 187
Carpenters: 190
Clothmakers: 181
Coach and Harness Makers: 64
Coopers: 142
Copper, Brass, Tin, Zinc, and Lead Workers: 82
Copyists: 56
Cutlers: 49
Fabricworkers: 136
Farrier: 387
Furriers: 38
Glassworkers: 222
Gunsmiths: 134
Harness-Makers: 55
Hatters: 114
Hosiery Workers: 43
Jewelers: 67
Leatherwrights: 157
Locksmiths: 61
Matchstick makers: 93
Musical Instrument Makers: 85
Painters, Structures and Fixtures: 71
Paper Workers: 82
Plasterers: 82
Pursemakers: 96
Roofers: 61
Ropemakers: 62
Rugmakers: 55
Saddlers: 109
Scabbardmakers: 126
Scalemakers: 63
Scientific, Surgical, and Optical Instrument Makers: 38
Sculptors, Structures and Fixtures: 57
Shoemakers: 56
Soap and Tallow Workers: 196
Tailors: 363
Tanners: 76
Upholsterers: 89
Watchmakers: 82
Weavers: 187
Whitesmiths: 49
Merchants
Adventuring Goods Retellers: 42
Arcana Sellers: 41
Beer-Sellers: 80
Booksellers: 88
Butchers: 166
Chandlers: 150
Chicken Butchers: 160
Entrepreneurs: 61
Fine Clothiers: 157
Fishmongers: 150
Florists: 36
Potion Sellers: 103
Resellers: 260
Spice Merchants: 76
Wine-sellers: 113
Wheelwright: 96
Woodsellers: 57
Service workers
Bakers: 300
Barbers: 324
Coachmen: 89
Cooks: 222
Doctors: 129
Gamekeepers: 90
Grooms: 51
Hairdressers: 206
Healers: 184
Housekeepers: 176
Housemaids: 333
House Stewards: 176
Inns: 58
Laundry maids: 117
Maidservants: 214
Nursery Maids: 120
Pastrycooks: 187
Restaurateur: 250
Tavern Keepers: 222
Specialized Laborer
Ashworkers: 82
Bleachers: 54
Chemical Workers: 34
Coal Heavers: 111
In-Town Couriers: 133
Long Haul Couriers: 139
Dockyard Workers: 117
Gas Workers: 29
Hay Merchants: 50
Leech Collectors: 151
Millers: 136
Miners: 130
Oilmen and Polishers: 98
Postmen: 130
Pure Finder: 75
Skinners: 162
Sugar Refiners: 33
Tosher: 92
Warehousemen: 230
Watercarriers: 121
Watermen, Bargemen, etc.: 176
Skilled Laborers
Accountants: 78
Alchemist: 88
Clerk: 122
Dentists: 59
Educators: 179
Engineers: 85
Gardeners: 60
Mages: 43
Plumbers: 65
Pharmacist: 69
Professors: 26
Scientists: 44
Wizards: 26
Civil Servants
Adventurers: 58
Bankers: 86
Civil Clerks: 146
Civic Iudex: 67
Consultants: 38
Exorcist: 139
Fixers: 73
Kami Clerk: 112
Landlords: 118
Lawyers: 76
Legend Keepers: 98
Militia Officers: 545
Monks, Monastic: 181
Monks, Civic: 181
Historian, Oral: 150
Historian, Textual: 72
Policemen, Sheriffs, etc.: 122
Priests: 240
Rangers: 80
Rat Catchers: 88
Scholars: 90
Spiritualist: 120
Slayers: 34
Storytellers: 255
Military Officers: 214
Cottage Industries
Brewers: 171
Comfort Services: 240
Enchanters: 65
Herbalists: 66
Jaminators: 222
Needleworkers: 214
Potters: 107
Preserve Makers: 193
Quilters: 88
Seamsters: 285
Spinners: 193
Tinker: 67
Weaver: 146
Artists
Actors: 65
Architects: 23
Bards: 95
Costumers: 36
Dancers: 73
Drafters: 38
Engravers: 49
Fine Furniture Carpenters: 29
Glaziers: 64
Inlayers: 57
Musicians: 176
Painters, Art: 31
Playwrights: 63
Sculptors, Art: 51
Wood Carvers: 187
Writers: 206
Produce Industries
Butter Churners: 200
Canners: 187
Cheesmakers: 181
Ice Merchants: 26
Millers: 130
Picklers: 98
Smokers: 75
Stockmakers: 66
Tobacconists: 96
Tallowmakers: 146
22717 of Si̊tsèj̼ Gíhm's population work within a Foundational Occupation.
1225 work in Agriculture
5093 work as Craftsmen
1836 work as Merchants
3448 work as Service Workers
2283 work as General Laborers
944 work as Skilled Laborers
3383 work as Civil Servants
2057 work in Cottage Industries
1243 work as Artists
1205 work in Produce Industries
35509 of Si̊tsèj̼ Gíhm's population do not work in a formal occupation, but do contribute to the local economy. 1800 (3%) are noncontributers.
Points of Interest
POI
History
Si̊tsèj̼ Gíhm is in secret rebellion against their ostensible liege, having cut deals with his enemies, plotted to betray him for their own gain, or bridled under his tyranny and sought a better lord. The community’s leadership is all in on this plot, and outside viceroys or representatives are being kept carefully ignorant of the reality. The common folk may be oblivious to the truth, though they’ll doubtless have felt the same motivations and promptings that convinced their leaders to turn traitor.
In time immemorial, reportedly some time during the early 2nd century, Si̊tsèj̼ Gíhm was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Si̊tsèj̼ Gíhm lost 157 people, 131 livestock, and 30 buildings. The conflict ended after roughly 59, when members of Si̊tsèj̼ Gíhm's militia enacted an operation to scout a specific location for information about a particular bridge. The operation was complicated by enemy spies who revealed the militia's plan. The conflict ended with an assault and siege on the bridge, which ended in victory for Si̊tsèj̼ Gíhm's forces. The war is remembered in legend by Si̊tsèj̼ Gíhm's bards, historians, and legend keepers.